Gaming Nothing In Between

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Another one from the drafts: Massive multiplayer online games as third places.

This one is interesting and it also relates to the name of this blog, so…

A major concern of home media such as television and the Internet is that they are replacing essential social institutions and community. While a previous post has indicated that this might not be true, this research paper looks at massive multiplayer online games such as World of Warcraft to determine if they are indeed “third places”.

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