Gaming Nothing In Between

Another one from the drafts: Massive multiplayer online games as third places.

This one is interesting and it also relates to the name of this blog, so…

A major concern of home media such as television and the Internet is that they are replacing essential social institutions and community. While a previous post has indicated that this might not be true, this research paper looks at massive multiplayer online games such as World of Warcraft to determine if they are indeed “third places”.

Nothing In Between Techy Tech

This has been in the drafts section for too long: “The effectiveness of self-imposed deadlines on procrastination”.

Yes, I’m a fan of procrastination… what a beautiful word…